Hello,
I have a problem that I can't figure out. If I use a white environment background I get no reflections in the glass, yet the reflections are present in the VRayReflection render element. Or if I use a background image in the environment slot, there are no reflections shown. But if I set the background color to a darker color, the reflections show as expected. I am using a dome light with default settings and a basic glass material. See attached example images.
I have checked the geometry and everything else I can imagine. What could be causing this problem?
thx
I have a problem that I can't figure out. If I use a white environment background I get no reflections in the glass, yet the reflections are present in the VRayReflection render element. Or if I use a background image in the environment slot, there are no reflections shown. But if I set the background color to a darker color, the reflections show as expected. I am using a dome light with default settings and a basic glass material. See attached example images.
I have checked the geometry and everything else I can imagine. What could be causing this problem?
thx
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