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3ds Max 2021 - Unwrap Editor crashes when V-Ray installed?
1. Navigate to %localappdata%\Autodesk\3dsMax\2021 - 64bit\ENU\en-US\defaults\MAX.vray (be sure to pick your correct version of 3dsMax)
2. In 3ds Max load the Medit.mat, exchange the shaders with the ones that you would like and overwrite it (probably leaving a copy of the old one)
3. Then the material editor should be populated with whatever materials you set up in there.
I didn't try out myself so can't tell you 100% it works. Let me know
Best,
Jonas
Great idea and it worked ! I replaced the reset materials with grey and just saved over the Medit.mat file.
Perfect, thank you !
Hi, this was a peculiar crash. I've reported my findings to Autodesk. As of the moment the workaround is to not use the MAX.vray defaults or alternatively I've made one that will use Physical Material as default. It should be placed in the "%localappdata%\Autodesk\3dsMax\2021 - 64bit\ENU\en-US\defaults\MAX.vray" directory, but I really hope this is a temporary measure.
We are also having this issue with vray 5 hotfix 1 on 3ds Max 2021. Switching to max default one over max.vray fixes the problem for now with UVW editor crashing, but really annoying not having vray materials present in material editor.. I hope this can be fixed in next hotfix.
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