Bias of VRayDirtTex does not support Bake (UV coordinate).
Is there a way to Bake a Bias-controlled VRayDirtTex with the same look as rendering?
Confirmed with V-Ray 5 Beta 2
Is there a way to Bake a Bias-controlled VRayDirtTex with the same look as rendering?
Confirmed with V-Ray 5 Beta 2
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