Hi,
I typically never do animation renders, just single frames. However I am starting to do animations and I am experiencing light flickering. My animation is just the camera moving for 900 frames, using Brute Force + Light Cache. As far as I can tell, there is no mention of the workflow to use in the VRay documentation on how to setup and use a pre-calculated light cache file. Seems like a major oversight. Could someone list out the steps I need to follow? So far I have pieced together:
thx
I typically never do animation renders, just single frames. However I am starting to do animations and I am experiencing light flickering. My animation is just the camera moving for 900 frames, using Brute Force + Light Cache. As far as I can tell, there is no mention of the workflow to use in the VRay documentation on how to setup and use a pre-calculated light cache file. Seems like a major oversight. Could someone list out the steps I need to follow? So far I have pieced together:
- Set mode to Fly-through on GI tab.
- Next to mode drop list I clicked save, and gave it a filename & path.
- Active time segment is set to 0-900
- No output filename assigned to save renders since I am assuming this is not needed now.
- I clicked render.
thx
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