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  • Missing mental ray dll warnings

    I keep getting warning messages that pop up when I open the scene, or get a new material from the mat editor or add a forest pack object. I know this is not a Vray specific question but this is a new behavior since using Vray5. I just say OK to the warnings and they warning message box closes and then I move on. It's just annoying and usually have more than one warning to dismiss for these actions. Does anyone have any knowledge of how to keep Max form looking for these mental ray dll's when using vray?
    mark f.
    openrangeimaging.com

    Max 2025.2 | Vray 6 update 2.1 | Win 10

    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

  • #2
    Use the scene converter which ships with max.
    It's found under the render menu, and has 1-click functions to remove those attribs.
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

    Comment


    • #3
      Thank you Lele. I have tried using that and it doesn't seem to solve the issue(s). I have to say the converter is confusing to me. I should have mentioned my scene is an arch viz that uses two house imported from Revit. I think the Revit models are the source of these warning but not sure. I get the warnings when I create a Forest Pack object or get a new vray material from the material editor. On opening the scene I have to click OK to at least 12 of these warnings. None of this seems to affect the working and etc of the scene, it's just sort of a constant annoyance. Anyway I've tried a couple of things with the scene converter but it doesn't seem to change this behavior. Some screen grabs attached.
      mark f.
      openrangeimaging.com

      Max 2025.2 | Vray 6 update 2.1 | Win 10

      Core i7 6950 | GeForce RTX 2060 | 64 G RAM

      Comment


      • #4
        It looks like some of the stuff which is merged/referenced in has the attributes, rather than the main file itself.
        We're investigating our side as well, mind you.
        Lele
        Trouble Stirrer in RnD @ Chaos
        ----------------------
        emanuele.lecchi@chaos.com

        Disclaimer:
        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

        Comment


        • #5
          Cool. If you find anything please let me know. My 3DS max is set to open with vray by default. If I click on a vray material in the material editor, then I get those missing mr dll warning messages. I click OK to them and them I get the new vray material and it all work s as should - except for having to Ok those missing mr dll messages.
          mark f.
          openrangeimaging.com

          Max 2025.2 | Vray 6 update 2.1 | Win 10

          Core i7 6950 | GeForce RTX 2060 | 64 G RAM

          Comment


          • #6
            Does this happen on an empty scene? (i ask as it doesn't happen here.)
            If it only happens with a forestpro scene, perhaps it's their files which need cleaning.
            Lele
            Trouble Stirrer in RnD @ Chaos
            ----------------------
            emanuele.lecchi@chaos.com

            Disclaimer:
            The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

            Comment


            • #7
              Lele, it doesn't seem to happen on an empty scene. Maybe it is FP or possible something to do with all the materials that came across with the revit import. Thanks for folowing up!
              mark f.
              openrangeimaging.com

              Max 2025.2 | Vray 6 update 2.1 | Win 10

              Core i7 6950 | GeForce RTX 2060 | 64 G RAM

              Comment


              • #8
                It does happen on our scenes as well. No mental ray materials whatsoever in the scene. We all replace them during dataprep. Running the converter also has an effect on the present VrayMaterials?

                Edit: Scene converter crashes with the following message:

                Click image for larger version

Name:	scene_convert.PNG
Views:	1169
Size:	55.4 KB
ID:	1075991
                Last edited by kosso_olli; 25-06-2020, 02:12 AM.
                https://www.behance.net/Oliver_Kossatz

                Comment


                • #9
                  There should be no need to "convert" as such.
                  The converter should allow for direct cleaning (it does at least in 2021).

                  Would you send me a scene (or piece thereof) which crashes the conversion, regardless?
                  Lele
                  Trouble Stirrer in RnD @ Chaos
                  ----------------------
                  emanuele.lecchi@chaos.com

                  Disclaimer:
                  The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                  Comment


                  • #10
                    Originally posted by ^Lele^ View Post
                    Would you send me a scene (or piece thereof) which crashes the conversion, regardless?
                    Found out I used the wrong preset. I need to use "incompatible features" instead of V-Ray.
                    However, we still have a problem with our .mat material library. When opening it in the 3dsMax material browser, we also get a warning. And when using any of the materials from the library, the errors carry over to the scene. But how do I clean up such a material library with around 200 materials?

                    https://www.behance.net/Oliver_Kossatz

                    Comment


                    • #11
                      Eh, the only way i can think of is to make a scene with a piece of geo per material, clean that, and then resave all materials to a new matlib.
                      Let me see if i can come up with some simple script to do that (at least the scene prepping, and the library saving).
                      Lele
                      Trouble Stirrer in RnD @ Chaos
                      ----------------------
                      emanuele.lecchi@chaos.com

                      Disclaimer:
                      The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                      Comment


                      • #12
                        Ok, this is actually easier than i thought.

                        Open max (i tried 2021. get a demo if the lower versions don't behave the same), open the scene converter (and leave it open), open the offending material library.
                        It becomes the current material library, the scene converter detects it, and allows you to clean it with one click.
                        Save your cleaned material library.

                        Lele
                        Trouble Stirrer in RnD @ Chaos
                        ----------------------
                        emanuele.lecchi@chaos.com

                        Disclaimer:
                        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                        Comment


                        • #13
                          Originally posted by ^Lele^ View Post
                          Ok, this is actually easier than i thought.

                          Open max (i tried 2021. get a demo if the lower versions don't behave the same), open the scene converter (and leave it open), open the offending material library.
                          It becomes the current material library, the scene converter detects it, and allows you to clean it with one click.
                          Save your cleaned material library.
                          Fantastic, it worked! Thank you very much!
                          https://www.behance.net/Oliver_Kossatz

                          Comment


                          • #14
                            In my case, I'm not sure which material library is causing this. I have two .mat librarys open in the material/map browser. The two are very simple and only have vray materials in them . I think my problem may be being caused by the scene materials that came in with the imported revit model.

                            I tried what you suggested and now when I choose "get material' from the mat editor I DO NOT get that missing mr dll warning. So that's cool. However when I opne the scene for the first time I still need to click OK on about 12 of those warning to get it to open. Once open everything seems good.

                            Thanks for your help!
                            mark f.
                            openrangeimaging.com

                            Max 2025.2 | Vray 6 update 2.1 | Win 10

                            Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                            Comment


                            • #15
                              The scene converter has an option to automatically remove those attributes on file open/merge.
                              If you tick it on, the issues should go away after a while, i guess, by virtue of the auto-clean.
                              Lele
                              Trouble Stirrer in RnD @ Chaos
                              ----------------------
                              emanuele.lecchi@chaos.com

                              Disclaimer:
                              The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                              Comment

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