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VRayDistanceTex with Railclone object causes IPR to constantly rebuild lightcache

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  • VRayDistanceTex with Railclone object causes IPR to constantly rebuild lightcache

    Hi,
    I am using VRay Next 4.30.02 with 3ds max 2021
    If I use a Railclone object as a VRayDistanceTex object, then the IPR will keep building the lightcache over and over.
    I tried disabling "Use Instancing Engine" in the railcloneobject but that doesn't fix it.
    Any idea how to make it work ?

    Thank you.

    mekene

  • #2
    Hi,

    The IPR loop issue with this setup is reproduced and forwarded to our developers. Thank you for reporting it!
    The only thing I can think of to workaround it is to mesh the Raiclone instances until we add the fix.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Yes, that’s what I did to get it working.
      Thank you.

      mekene

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