I have an animation of 200 frames, rendered with V-Ray 3.1 in 3ds Max 2020; there's a glow/bloom effect applied, and V-Ray saves it to the "effectResult" channel as usual. I'm using the standalone denoiser tool to remove noise from the animation, but I've stumbled on a problem: the denoiser tool deletes the effectResult channel. I can see the denoiser tool correctly loading the channel and denoising it, but upon loading the denoised frames, the effectResult channel is gone; both Photoshop and After Effects don't display the channel.
With the RGB element set as the main denoise element, the RGB channel is denoised and correctly saved, but the effectResult channel is gone.
With the effectResult channel set as the main element, the RGB channel is still there but not denoised; the effectResult channel is gone.
Is there a solution to this problem? Bumping the noise threshold down will increase rendering times, and I'd like to keep frame blending and avoid using the rendering engine's built-in denoiser.
Unfortunately I cannot share any animation frames due to NDAs.
With the RGB element set as the main denoise element, the RGB channel is denoised and correctly saved, but the effectResult channel is gone.
With the effectResult channel set as the main element, the RGB channel is still there but not denoised; the effectResult channel is gone.
Is there a solution to this problem? Bumping the noise threshold down will increase rendering times, and I'd like to keep frame blending and avoid using the rendering engine's built-in denoiser.
Unfortunately I cannot share any animation frames due to NDAs.
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