In the previous V-Ray our workflow to be able to edit the batch renders was to load them from the histogram. With V-Ray 5 and the addition of Lightmix the Histogram files get up to 17GB on a spherical panorama 6000x6000px. I need that resolution for the best result in the Oculus. I think Lightmix couses the files to get so huge, and I'd like to find a way to fix this. I do however need to be able to adjust the lightmix and other corrections in the VFB after the batch is done.
Hope anyone has some advise on a way to either fix this or has a better workflow to be able to what I need to.
Hope anyone has some advise on a way to either fix this or has a better workflow to be able to what I need to.
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