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Difference between IPR and Prpduction

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  • Difference between IPR and Prpduction

    I have a big difference between ipr and production render. Render on CPU.

    I try BF + BF, BF + LC for production and try to bucket and progressive, no difference, the result is the same. Overexposure on production.

    How to be?


    Click image for larger version  Name:	ipr.jpg Views:	0 Size:	53.2 KB ID:	1083759
    Last edited by Romankey; 11-09-2020, 04:37 PM.

  • #2
    I think this is covered here...

    https://forums.chaosgroup.com/forum/...s-final-render
    e: info@adriandenne.com
    w: www.adriandenne.com

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    • #3
      On link It says that the Max does not have this problem. That in Max IPR works correctly. Because Maya have no light cache in IPR.

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      • #4
        Hmm, maybe i finde whats happen, but i dont iderstand how to fix it and how it can be.

        When begining production render, my sky portal work like a v-ray lights.

        When no portals, i have no difference between ipr and production.

        What the strange things? How to fix? (V-ray 5, hotfix2)

        Click image for larger version

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        Click image for larger version

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        Last edited by Romankey; 11-09-2020, 06:45 PM.

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        • #5
          Consider giving up on using portals for your next project and just flag the Adaptive Domelight.
          My Artstation
          Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
          Sun Tsu

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