If a V-Ray Dome Light has a texture, and the Affect Specular option is disabled, V-Ray 3ds Max will render reflections but Standalone will not.
Is this possibly a bug in the Max renderer, or maybe in Standalone?
Glass ball on the left, mirror ball on the right.
Max render:
![Click image for larger version
Name: vray_domelight_specular_Max.jpg
Views: 1070
Size: 101.9 KB
ID: 1084377](filedata/fetch?id=1084377&d=1603896218)
Standalone render:
![Click image for larger version
Name: vray_domelight_specular_StandaloneWin.jpg
Views: 966
Size: 14.0 KB
ID: 1084378](filedata/fetch?id=1084378&d=1664826733)
The Affect Specular option:
![Click image for larger version
Name: vray_domelight_specular.jpg
Views: 1013
Size: 62.5 KB
ID: 1084379](filedata/fetch?id=1084379&d=1664826733)
Example file:
vray_domelight_specular.zip
3ds Max 2020.3 (22.3.0.3165)
V-Ray 4.30.00 (build 00001)
V-Ray Standalone, version Next Standalone, update 3.2 for x64, Build b4e50a4e from Apr 8 2020, 23:18:02, V-Ray core version is 4.30.02
Thank you!
Is this possibly a bug in the Max renderer, or maybe in Standalone?
Glass ball on the left, mirror ball on the right.
Max render:
Standalone render:
The Affect Specular option:
Example file:
vray_domelight_specular.zip
3ds Max 2020.3 (22.3.0.3165)
V-Ray 4.30.00 (build 00001)
V-Ray Standalone, version Next Standalone, update 3.2 for x64, Build b4e50a4e from Apr 8 2020, 23:18:02, V-Ray core version is 4.30.02
Thank you!
Comment