When I use a VRayLightMtl with Direct Illumination enabled, I get different results in V-Ray 3ds Max vs. in V-Ray Standalone. Standalone is much darker.
This can be solved by plugging the VRayLIghtMtl into a parent material, which can be a VRayBlendMtl or a Multi/Sub-Object Material (probably others?). But this seems like a bug to me.
Has this been fixed in a later version?
3ds Max 2020.3
V-Ray Next 4.30.00
V-Ray Standalone Windows 4.30.00
backplate_Standalone_test.zip


This can be solved by plugging the VRayLIghtMtl into a parent material, which can be a VRayBlendMtl or a Multi/Sub-Object Material (probably others?). But this seems like a bug to me.
Has this been fixed in a later version?
3ds Max 2020.3
V-Ray Next 4.30.00
V-Ray Standalone Windows 4.30.00
backplate_Standalone_test.zip
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