Hello,
My current workflow is to import a sketchup model and run vraysceneconverter to convert all mats to vray materials.
In previous versions, the reflection color was set to black, which made it easy to only give reflection to the materials that need it.
Now in 3DS Max 2021 white running Vray 5, hotfix 2, all my materials convert with a reflection color set to white which makes be have to edit every material back to black if no reflection needed.
Any idea what is causing this or how to fix?
Thanks in advance.
My current workflow is to import a sketchup model and run vraysceneconverter to convert all mats to vray materials.
In previous versions, the reflection color was set to black, which made it easy to only give reflection to the materials that need it.
Now in 3DS Max 2021 white running Vray 5, hotfix 2, all my materials convert with a reflection color set to white which makes be have to edit every material back to black if no reflection needed.
Any idea what is causing this or how to fix?
Thanks in advance.
Comment