I think the option to control reflections and specular independently in V-Ray lights has been removed in later V-Ray versions.
Before you could have for example have a domelight emitting specular and a totally different geometry just show up in the reflections.
Now if you do this the geometry shows up in the reflections but the specular from the domelight is being totally removed.
Or you could have 2 domelights, and controlling reflection strength and specular strength independantly.
Also now the Affect Reflections button apparently has no effect? And The Affect Specular just enables or disables both?
What is the reason for this and why is this the preferred way now?
And is there any way to get the previous behavior back in V-Ray 5 to support scenes set up previously and get consistent results?
Before you could have for example have a domelight emitting specular and a totally different geometry just show up in the reflections.
Now if you do this the geometry shows up in the reflections but the specular from the domelight is being totally removed.
Or you could have 2 domelights, and controlling reflection strength and specular strength independantly.
Also now the Affect Reflections button apparently has no effect? And The Affect Specular just enables or disables both?
What is the reason for this and why is this the preferred way now?
And is there any way to get the previous behavior back in V-Ray 5 to support scenes set up previously and get consistent results?
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