Announcement

Collapse
No announcement yet.

Problem with vray bitmap and .psd files

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Problem with vray bitmap and .psd files

    In think, but cannot absolutely certify, that this issue started with Max 2013.2. Prior to that update I don’t think this problem occurred. Again not 100% on that. It for sure exists with Max 2013.3

    Here are steps that I believe induce the problem:
    • New blank Max 2021.3 scene with vray 5.
    • Create box.
    • In material editor assign material to box. Click diffuse map button, choose vray bitmap for map type. choose .psd with adjustment layer for map. Save Max scene
    • Open .psd in Photoshop, make a change to adjustment layer. Save. Now you get error message "cannot save because in use in other application".
    I have not had anyone else confirm so ideally this could be tested to make sure it’s not a problem that is unique to me.

    also note his same problem first appeared in Max 2016. At that time vray bit map did not exist and this happened with the general Max bitmap. AutoDesk recognized the problem and ultimately and thankfully fixed it. I’m not sure if this would be fixed by AutoDesk in Max or by Chaos in Vray? If it needs to be addressed by AutoDesk, maybe Chaos group could help encourage that? It is a problem for me and anyone else who uses .psd files with adjustment layers for texture maps and want to use them with the new vray bitmap map type.

    Thanks!
    mark f.
    openrangeimaging.com

    Max 2025.2 | Vray 6 update 2.1 | Win 10

    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

  • #2
    A support person from ADESK was able to reproduce and verify this is a problem. He says it has now been reported and a fix will be forthcoming.
    mark f.
    openrangeimaging.com

    Max 2025.2 | Vray 6 update 2.1 | Win 10

    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

    Comment


    • #3
      A support person from AutoDesk has replied to my topic with this:

      >>"You mentioned that you can reproduce this issue when using V-Ray Bitmap. Have you reported this issue directly to the Chaos Group folks and checked their support forums as well?"

      "Please note that issues with the V-Ray renderer, lights, materials and their Frame Buffer should be reported first to The Chaos Group, since they make V-Ray. If they determine that it's a Max-only issue, or a combination of Max and V-Ray, then we can proceed from there. Thanks!"<<


      https://forums.autodesk.com/t5/3ds-m...9892701/page/2

      Is it possible someone from Chaos can respond to this?
      mark f.
      openrangeimaging.com

      Max 2025.2 | Vray 6 update 2.1 | Win 10

      Core i7 6950 | GeForce RTX 2060 | 64 G RAM

      Comment


      • #4
        Hello mark f.

        Thank you for reporting this issue!
        I reproduced it and forwarded it to our developers to look into.

        I have tested all 3ds max versions we currently support and I don't see any difference with current and previous V-Ray versions.
        Regardless of whether this used to work in 3ds max versions older than 2016 we'd like to fix it.
        The issue is logged in our internal bug tracking system with key VMAX-10562 - use this index if you need to ask us on its development in the future.

        Best regards,
        Margarita
        Margarita Stoeva | chaos.com
        Chaos QA (V-Ray for 3ds Max)

        Comment


        • #5
          Thank you! Note this is a problem with bray bitmap which is new starting with vray 5 or
          maybe vray next so any versions of vray prior are not applicable. Also, I believe this problem began with Max 2013.2 and prior to that problem did not exist.
          mark f.
          openrangeimaging.com

          Max 2025.2 | Vray 6 update 2.1 | Win 10

          Core i7 6950 | GeForce RTX 2060 | 64 G RAM

          Comment


          • #6
            Hi. I'm bumping this forward. I am using the most current Vray 5.1.1 and most current #DS Max 2021 and this problem still exists. Possible it can be fixed for the just out Max 2022? Hope so.

            thanks!
            mark f.
            openrangeimaging.com

            Max 2025.2 | Vray 6 update 2.1 | Win 10

            Core i7 6950 | GeForce RTX 2060 | 64 G RAM

            Comment


            • #7
              Hello

              Our developers have already investigated the problem in detail and figured out it depends on specific file handling in 3ds Max which we use with VRayBitmap.
              We have officially reported the case to Autodesk - the respective communication is in progress.
              At this point, simple test with 3ds Max 2022 confirms that the issue persists.

              Best regards,
              Margarita
              Margarita Stoeva | chaos.com
              Chaos QA (V-Ray for 3ds Max)

              Comment


              • #8
                Thanks for the update Margarita.
                mark f.
                openrangeimaging.com

                Max 2025.2 | Vray 6 update 2.1 | Win 10

                Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                Comment

                Working...
                X