I cannot get this to work in any way consistently as a vray displacement map on a plane.
It will sometimes work the first time, as in the first image, then any arbitrary change in either the plane size
or the texture parameters themselves results in the flattened outcome of the second image.
If I randomly either move the plane around or play with any random parameter in the texture, then the alert pops up -
when I click 'yes' it changes nothing in the displacement modifier but it at least renders the displacement again.
However if I then change something it will again break.
Am I using it incorrectly or is it a little broken?
This happens with both Max 20/Vray 3 and 21 with 5, although it seems a bit easier to force the pop-up 'reset' in Max 20.
This is only using cpu and both ipr and normal render the same.
It will sometimes work the first time, as in the first image, then any arbitrary change in either the plane size
or the texture parameters themselves results in the flattened outcome of the second image.
If I randomly either move the plane around or play with any random parameter in the texture, then the alert pops up -
when I click 'yes' it changes nothing in the displacement modifier but it at least renders the displacement again.
However if I then change something it will again break.
Am I using it incorrectly or is it a little broken?
This happens with both Max 20/Vray 3 and 21 with 5, although it seems a bit easier to force the pop-up 'reset' in Max 20.
This is only using cpu and both ipr and normal render the same.
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