Hi,
I am making some 360 images with stereoscopics for VR glasses. It works great but I found one problem. I use VRay stereoscopic helper for rendering both eyes over/under automatically and glow effect in VFB2. The problem is when the light is close to the border of the one eye then the glow can exceed to the second eye image and make a mess. Can you make some option so glow can respect image borders for both eyes?
I am making some 360 images with stereoscopics for VR glasses. It works great but I found one problem. I use VRay stereoscopic helper for rendering both eyes over/under automatically and glow effect in VFB2. The problem is when the light is close to the border of the one eye then the glow can exceed to the second eye image and make a mess. Can you make some option so glow can respect image borders for both eyes?
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