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Crash (Lighthcace)/Blotches (QMC) Camera/Geom Intersect

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  • Crash (Lighthcace)/Blotches (QMC) Camera/Geom Intersect

    Did something stupid, but it crashes

    I was dragging a camera around the scene to place it, I had snap on, It snapped the pivot of the camera to the corner of a piece of geometry. then came the fun!

    Crash (with Lightcache):
    When finishing lightcache and transitioning to the beginning the rendering phase (Or Irradiance map), the scene will crash max with no error. Fast Exit.

    Blotches (with QMC):
    If using QMC the scene renders with the look that everything in the scene is having the 'double faces' error look to it. Irradiance passes have the overbright look where the whole screen is roughly half RED pixels, and half normal.

    the overbright error in the log indicates which object you're having intersecting problems with (Helpful!)

    the Scene here

    (Go go degenerate vectors, hehe)

    Cheers.
    Dave Buchhofer. // Vsaiwrk
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