Hi.
First of all thanks for all the great job you put inthe new release, i´m loving it so far.
I have a problem using the new translucency mode for Vray Mtl on Vray 5, Update 1. I understand why this new system it's better when I try to do real SSS on a model whith thiknes but now I can't recreate simple translucency anymore on models without thickness like leaves, grass, and so on. This is a huge problem for any scene where vegetation it´s involved.
Before the change the only way i found to do simple translucency using Vray on single side models was using 2Side Mtl to control the amount of translucency and Hybrid translucency on the Material to control the color of the translucency because using only 2Side it's not good at all, leaves have different albedo/translucency. I know probably this is not the original workflow intended for 2Side/Translucency but it works. I spent over a year scanning all kinds of vegetation and this method works very well, allowing me to get an almost perfect match compared to the scanned results. But now i can't reproduce anymore the real behavior on Vray using the new models i read the changelog and i didn't find any clue of a possible solution so i wonder if you have plans to create additional translucency models for single side objects otherwise i think it's a very important problem for anyone doing archViz or vegetation related renders. All other render engines on the market, including Corona are perfectly capable of doing this so i don´t know if i´m missing something. I will appreciate any help or clues in the right direction, as I told you we have been working on 3D Scanned plants for VRay and other render engines for more than one year and I will like to provide to my clients the same quality I get on the other engines and without translucency it's impossible. I think the old model should be available or replaced for a new translucency for single face objects.
Here you can see some examples I render on the old translucency and also a comparison with the new model. The image where only 2Side it's used looks like plastic and the scanned translucency cannot be used in any way. I can provide additional information if you need it. Thanks in advance!
First of all thanks for all the great job you put inthe new release, i´m loving it so far.
I have a problem using the new translucency mode for Vray Mtl on Vray 5, Update 1. I understand why this new system it's better when I try to do real SSS on a model whith thiknes but now I can't recreate simple translucency anymore on models without thickness like leaves, grass, and so on. This is a huge problem for any scene where vegetation it´s involved.
Before the change the only way i found to do simple translucency using Vray on single side models was using 2Side Mtl to control the amount of translucency and Hybrid translucency on the Material to control the color of the translucency because using only 2Side it's not good at all, leaves have different albedo/translucency. I know probably this is not the original workflow intended for 2Side/Translucency but it works. I spent over a year scanning all kinds of vegetation and this method works very well, allowing me to get an almost perfect match compared to the scanned results. But now i can't reproduce anymore the real behavior on Vray using the new models i read the changelog and i didn't find any clue of a possible solution so i wonder if you have plans to create additional translucency models for single side objects otherwise i think it's a very important problem for anyone doing archViz or vegetation related renders. All other render engines on the market, including Corona are perfectly capable of doing this so i don´t know if i´m missing something. I will appreciate any help or clues in the right direction, as I told you we have been working on 3D Scanned plants for VRay and other render engines for more than one year and I will like to provide to my clients the same quality I get on the other engines and without translucency it's impossible. I think the old model should be available or replaced for a new translucency for single face objects.
Here you can see some examples I render on the old translucency and also a comparison with the new model. The image where only 2Side it's used looks like plastic and the scanned translucency cannot be used in any way. I can provide additional information if you need it. Thanks in advance!
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