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Material previews in Slate Editor not updating when IPR is running

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  • Material previews in Slate Editor not updating when IPR is running

    There's been a long standing issue with material previews in Slate Editor not updating when IPR is running which dates back to at least Vray Next. I was wondering if a fix for this is in the works. Or is it something that's impossible to implement?
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7
    AMD Ryzen 9 9950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 565.90

  • #2
    Some material changes, indeed, do not trigger the ME shader update. We do have the issue logged (internal bug-tracker id: VMAX-5462). Though a bit inconvenient, manually updating (right-click on a shader in ME > Update Preview) does fix the issue for upcoming changes.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Good to know this is being addressed, thanks! Just to let you know, I was working on the reflections of a very simple material and changing reflection value, activating Fresnel etc and preview didn't update. It's strange that sometimes it works, sometimes it doesn't.
      Aleksandar Mitov
      www.renarvisuals.com
      office@renarvisuals.com

      3ds Max 2023.2.2 + Vray 7
      AMD Ryzen 9 9950X 16-core
      64GB DDR5
      GeForce RTX 3090 24GB + GPU Driver 565.90

      Comment

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