Vray 2.4 (yes I know it's old, yes I know it's unsupported, blah, blah, blah).
I'm sure this must be something simple but I'm missing it.
I have a scene with a simple terrain and some FP trees and Vray Fur grass (nothing moves, nothing changes, only the camera moves... simple camera move around a building). I setup GI with both primary and secondary as Light Cache. (In order to eventually use Irradiance Map and Light Cache).
I render a frame with the mode set to Single Frame and it looks fine. But when I change the mode to Fly-Through and render a frame... the grass turns black and the lighting on the trees is some weird kind of inverted. See the attached image.
I've tried adjusting the settings of the Light Cache but so far it makes no difference.
Not sure what I've done wrong. Any ideas what would cause this?
Thanks!
I'm sure this must be something simple but I'm missing it.
I have a scene with a simple terrain and some FP trees and Vray Fur grass (nothing moves, nothing changes, only the camera moves... simple camera move around a building). I setup GI with both primary and secondary as Light Cache. (In order to eventually use Irradiance Map and Light Cache).
I render a frame with the mode set to Single Frame and it looks fine. But when I change the mode to Fly-Through and render a frame... the grass turns black and the lighting on the trees is some weird kind of inverted. See the attached image.
I've tried adjusting the settings of the Light Cache but so far it makes no difference.
Not sure what I've done wrong. Any ideas what would cause this?
Thanks!
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