Just noticed some missing parameters from 3dsmax bitmap to vraybitmap conversion.
I propose these be included in vrayutils.ms script in the future updates, this could go in line 3250
this is to transfer over the bitmap texture channel output settings
I propose these be included in vrayutils.ms script in the future updates, this could go in line 3250
this is to transfer over the bitmap texture channel output settings
HTML Code:
--Convert channel output tex.rgbOutput = texmap.rgbOutput tex.monoOutput = texmap.monoOutput tex.alphaSource = texmap.alphaSource
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