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Problem with Tyflow: random particle colour works with IPR but not production render

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  • Problem with Tyflow: random particle colour works with IPR but not production render

    I have a confetti cannon with a VrayMultiSubTex on it. It renders fine in IPR but not at all using either bucket or progressive for finals.
    Am I missing a switch somewhere or is it something else?

    EDIT: I should add that the option I choose is random by element
    Last edited by fixeighted; 13-04-2021, 04:45 AM.
    https://www.behance.net/bartgelin

  • #2
    Thanks for the report. I've reproduced the issue and logged it (internal bug-tracking id: VMAX-10998 ) for developer analysis. As a workaround, add a Material ID node to the tyFlow network and use VRayMultiSubTex's Random by Face Material ID mode.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Ah ok, thanks, that will work for me.
      https://www.behance.net/bartgelin

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