Hi all,
We are experiencing an issue with the VRay ZDepth pass. The following is observed:
1. Using the bucket image sampler
2. Using the progressive image sampler
Problem occuring both when rendering locally and on render nodes without the VRay frame buffer enabled. Rendering with the VRay frame buffer locally, the error is not visible. Tried saving in different file formats and depths, same results. All other passes renders normal.
Experiencing this issue with VRay 5 update 1.1, clean install on new 3ds Max 2021.3 install.
Anyone recognize this type of error? All help is greatly appreciated.
We are experiencing an issue with the VRay ZDepth pass. The following is observed:
1. Using the bucket image sampler
- Dots of pixels indicating the buckets forming a pattern with NaN pixels
- Colored matte edge of objects (looks like chromatic abberation).
2. Using the progressive image sampler
- No NaN pixels with this sampler, but the colored matte edge is still visible.
Problem occuring both when rendering locally and on render nodes without the VRay frame buffer enabled. Rendering with the VRay frame buffer locally, the error is not visible. Tried saving in different file formats and depths, same results. All other passes renders normal.
Experiencing this issue with VRay 5 update 1.1, clean install on new 3ds Max 2021.3 install.
Anyone recognize this type of error? All help is greatly appreciated.
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