Announcement

Collapse
No announcement yet.

Building Embree Voxel Tree failed

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Building Embree Voxel Tree failed

    Hi,
    what can cause this error?

    error: Building Embree Voxel Tree failed: [EmbreeTree<0,1,class VUtils::StaticTreeDelegateParam,struct VUtils::SimpleStaticTriangle,struct VUtils::SDTreeBunchDelegetorFace>::copyGeometry] 4: Setting vertex buffer failed (number vertices 35721)

    we do some huge rendering now and we have many errors. This is one of them.

  • #2
    Hello,

    In most cases this message means that you've ran out of memory.

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

    Comment


    • #3
      Thanks for confirmation.

      Comment


      • #4
        and one more please Building Embree Moving Hair Tree for slice 0 failed. Can it be also caused by insufficient RAM?

        Comment


        • #5
          Yep - Embree error messages in most cases are due to insufficient RAM.
          Yavor Rubenov
          V-Ray for 3ds Max developer

          Comment


          • #6
            Not good Do you recomend using Converse Memory option? How much impact does it have on render time? I have no idea if it can be 10% or 80%

            Comment


            • #7
              You could try it yes. I'd say the slowdown will be closer to 10% but it would be best to try on your specific scene.
              Yavor Rubenov
              V-Ray for 3ds Max developer

              Comment


              • #8
                I will, thanks. I hope for 10%

                Comment

                Working...
                X