When I try to Analyze or Export & Render with a teapot using a default Physical Material, I get "Unsupported material 'Material #25 (Physical Material)'
Changelog for the newest Standalone says:
https://download.chaosgroup.com/down...lone-51002-adv
3ds Max 2022
V-Ray 5.10.03
V-Ray Standalone 5.10.02
I'm hoping we can get this figured out, as Physical Material is pretty much required if we're going to use MaterialX in Max.
Thanks!
Changelog for the newest Standalone says:
Auto-translation of Physical Materials
Autodesk's Physical Materials are auto-translated to V-Ray materials without additional conversions.
Autodesk's Physical Materials are auto-translated to V-Ray materials without additional conversions.
3ds Max 2022
V-Ray 5.10.03
V-Ray Standalone 5.10.02
I'm hoping we can get this figured out, as Physical Material is pretty much required if we're going to use MaterialX in Max.
Thanks!
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