Hello, I need to simulate a light show with volumetric lights, as in a concert.
I tried the vrayenvironmentfog effect but it's extremely slow to render...Too slow in any case with the default settings.
Moreover, I need to simulate very tight lights that are close to 1, a bit like lasers (sharpy lights) and in this case, the particles take even longer to render and the beam of light is cutted in some places if i set the directional of the disc light to 1 ???!
Is there a setting that decreases the rendering time, even if the quality is a little less, and fixes the cutted beams ?
Here is some pics to explain
Thank you a thousand times for your answers and/or your solutions
I tried the vrayenvironmentfog effect but it's extremely slow to render...Too slow in any case with the default settings.
Moreover, I need to simulate very tight lights that are close to 1, a bit like lasers (sharpy lights) and in this case, the particles take even longer to render and the beam of light is cutted in some places if i set the directional of the disc light to 1 ???!
Is there a setting that decreases the rendering time, even if the quality is a little less, and fixes the cutted beams ?
Here is some pics to explain
Thank you a thousand times for your answers and/or your solutions
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