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Vray render & morpher issue

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  • Vray render & morpher issue

    Good morning all,


    I'm having an issue rendering with Vray any imported FBX with morphers. The morphers all work as expected just their targets are visible when rendering.(see attached images)

    base troubleshooting I've done so far:
    Removing the morpher modifier, everything renders fine with Vray 5.
    Changed the renderer to scanline and Arnold everything renders fine with both.

    So my assumption is that ether this is something in Vray5 that is the problem or im doing something incredibly obviously wrong and stupid but for the life of me i cant figure it out..

    I will add this is a new issue that I didn't have with Vray Next and all the assets with morphers I have used many times with previous versions of max and vray and not had any issues.

    the below post looks to be the same issue I am currently having but no solution was posted:

    https://forums.chaosgroup.com/forum/...endering-issue


    I'm running 3ds max 2020 and Vray 5 update 1.3 ( I will add the original build I was using when i discovered the problem was "hotfix 1" and over the last 2 days I've updated to 1.2 and this morning the nightly build to 1.3 and still having the same issue.

    ive attached a google drive link with a quick vray setup with one of the assets.
    https://drive.google.com/drive/folde...Nr?usp=sharing

    any suggestions or help would be greatly appreciated really hoping this is just me being thick.
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