I'm getting artifacts with VRayLightMix when I disable a few light channels. Check the screenshot below and notice the color artifacts on the chairs. Can I avoid this or is it a bug? I've noticed this happening on other scenes as well. Sometimes it happens if I decrease the channel intensity too.
By the way, what information does the "Rest" channel contain? I don't see this clearly described in the help docs.
By the way, what information does the "Rest" channel contain? I don't see this clearly described in the help docs.
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