When using the VRayDenoiser render element, I can see in the VFB that all required channels are being rendered (screenshot 1).
Also, when I open the saved EXR file in Photoshop, I can see that all rendered channels are being saved (screenshot 2).
However, when I open the same EXR in the standalone VRay Denoiser tool, the following channels are missing from the elements list (screenshot 3):
I do notice that the missing channels don't follow the same naming conventions as the non-missing channels. Renaming the channels in Photoshop to remove the square brackets does result in the channels appearing correcting in the denoiser tool, but doing this process for hundreds of frames isn't ideal. Might be able to create a Photoshop macro to do it.
Also, when I open the saved EXR file in Photoshop, I can see that all rendered channels are being saved (screenshot 2).
However, when I open the same EXR in the standalone VRay Denoiser tool, the following channels are missing from the elements list (screenshot 3):
- worldPositions
- worldNormals
- noiseLevel
- defocusAmount
I do notice that the missing channels don't follow the same naming conventions as the non-missing channels. Renaming the channels in Photoshop to remove the square brackets does result in the channels appearing correcting in the denoiser tool, but doing this process for hundreds of frames isn't ideal. Might be able to create a Photoshop macro to do it.
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