Hi guys,
I have an issue when using both the native 3DS Max scene converter and the Vray Scene Converter: when converting from a Physical Mtl to VrayMtl the converter always adds a fully white colour in the reflection slot and 0.0 value in the roughness/glossiness slot. I'd far rather have a black slot and go from there. Is there any way to change this?
I'm using 3ds Max 2022 and the latest build of Vray.
Thanks,
Terri
I have an issue when using both the native 3DS Max scene converter and the Vray Scene Converter: when converting from a Physical Mtl to VrayMtl the converter always adds a fully white colour in the reflection slot and 0.0 value in the roughness/glossiness slot. I'd far rather have a black slot and go from there. Is there any way to change this?
I'm using 3ds Max 2022 and the latest build of Vray.
Thanks,
Terri
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