Hello, and good day.
I have two Vray materials with "Megascan" maps, combined into Vray blend. I've noticed that only "base" material displacement is used instead of "base" and "coat". I've looked for similar topics on the forum and found that It's a known issue, is there a solution by now? If not is there a workaround? It seems that "mix" does seem to work. I intend to use VrayUVWRandomizer, so I'm not sure how to proceed.
I have two Vray materials with "Megascan" maps, combined into Vray blend. I've noticed that only "base" material displacement is used instead of "base" and "coat". I've looked for similar topics on the forum and found that It's a known issue, is there a solution by now? If not is there a workaround? It seems that "mix" does seem to work. I intend to use VrayUVWRandomizer, so I'm not sure how to proceed.
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