Dear all,
I have the issue that when I bake with LC and Irradiance Map, while having skylightportals in front of the windows, the baked interior objects have inhomogenous brightness. With different brightnesses I mean, that one panel has another overall brightness than the other, even if both form a continuous wall. When I switch "store with irradiance map" off, brightnesses are correct, but due to the noise, i cannot use the lightmaps, since the noise is scaled up to tiny little splotches, when having quite small lightmaps. Irradiance Map is smooth and I want to use it (at least in Vray 3.x, in Vray 5 I would like to use bruteforce and the denoiser).
Did anybody experience the same?
Kind regards
Robert
I have the issue that when I bake with LC and Irradiance Map, while having skylightportals in front of the windows, the baked interior objects have inhomogenous brightness. With different brightnesses I mean, that one panel has another overall brightness than the other, even if both form a continuous wall. When I switch "store with irradiance map" off, brightnesses are correct, but due to the noise, i cannot use the lightmaps, since the noise is scaled up to tiny little splotches, when having quite small lightmaps. Irradiance Map is smooth and I want to use it (at least in Vray 3.x, in Vray 5 I would like to use bruteforce and the denoiser).
Did anybody experience the same?
Kind regards
Robert
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