Im trying to export a vrscene that has only lights and then use it with a geometry in a 3ds max scene.
The problem is that the light does not match

On the right image, I have exported the whole scene (geometry and light) and import in a new 3ds max scene, and everything is as it should.
On the left image, I have exported only the lights as vrscene and the geometry as fbx, when I import these two parts into a new 3ds max scene Im not getting the same light.
Is there some additional thing that I need to set, or does the geometry always needs to be included in the vrscene?
Here are all the files that I used for testing: chaos_forum_vrayScene_import_issue.rar
The problem is that the light does not match
On the right image, I have exported the whole scene (geometry and light) and import in a new 3ds max scene, and everything is as it should.
On the left image, I have exported only the lights as vrscene and the geometry as fbx, when I import these two parts into a new 3ds max scene Im not getting the same light.
Is there some additional thing that I need to set, or does the geometry always needs to be included in the vrscene?
Here are all the files that I used for testing: chaos_forum_vrayScene_import_issue.rar
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