As of version 2.04 and below of MultiTexture, it loads textures using the native Bitmap loader.
When you run the "V-Ray Bitmap to VRayBitmap Converter" script, these sub Bitmaps are converted into VRayBitmaps, breaking the MultiTexture "Manage Textures" ui.
Would it be possible to update the script to filter out these bitmaps so they are not converted?
When you run the "V-Ray Bitmap to VRayBitmap Converter" script, these sub Bitmaps are converted into VRayBitmaps, breaking the MultiTexture "Manage Textures" ui.
Would it be possible to update the script to filter out these bitmaps so they are not converted?