Alright so I have tried sooooo many thing to try and solve this issue but I just cannot crack it. Anytime I try to distribute a render to one of my DR nodes, certain buckets in the scene come back darker than they should be. these darker images also only seem to show up on the glass in the scene (I believe it's the reflections layer that's the problem) See image.
Things I've tried/verified already.
Things I've tried/verified already.
- Host and server are both set to "no exposure control"
- Gamma and LUT settings are both set to the default 2.2
- Both PCs region settings match
- DR is correctly transferring any missing assets
- Entire scene has had "Bitmap to VrayBitmap" script run
- Scene has been set to use UNC paths
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