I have just installed the latest vray to check the VRayDecal. It is crashing 3ds max (2019) each time I change normal angle value. New scene with only VRayDecal created, no IPR.
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I tried what you are describing. Installed the latest version of V-Ray for 3ds max 2019 and in e new scene tried to change the VRayDecal normal angle. It renders without crashing in CPU, GPU and IPR.
Please explain a bit further what you are doing. Maybe you can share your steps to reproduce the issue or even better a video of what is happening.
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Minidump attached.Attached Files
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Thank you for the dump file, we'll see if it can help. Meanwhile have you tried reinstalling V-Ray and resetting your 3ds max's settings to default. This can be done by renaming the ENU folder, which is located here. C:\Users\<username>\AppData\Local\Autodesk\3dsMax\ 20XX - 64bit\ENU. Rename the ENU folder to ENU_old. When 3ds max is launched, a new ENU folder will be created.
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Thanks Vladimir. Done it but it is still crashing.
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Same goes for the fade out tab. Others seem to work fine and I can use the spinner and type the value without the crash.
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Is there any other info/test I could provide to help to resolve this issue?
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This turned out to be a bug. It is happening only in 3ds max 2019 and I guess it is not that common since we were not able to reproduce it the "normal" way. It is being fixed now.Last edited by vladimir_krastev; 23-11-2021, 12:14 AM.
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I was told that the issue has been confirmed and it will be fixed. Is it possible to get an access to the nightly builds if this is already fixed? I would really use it in current project. Thank you in advance!
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The fix is already in the stable nightly builds (https://nightlies.chaosgroup.com/mai...le/stable_5.2/).Yavor Rubenov
V-Ray for 3ds Max developer
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