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Fog Color +MultiSubTex +ObjectID

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  • Fog Color +MultiSubTex +ObjectID

    Hi,
    if I put a VRayMultiSubTexture in the FogColor for the VRayMtl with various colors there is an issue when using ObjectID's (instead of MaterialID's).
    In that case the VRayMultiSubtexture seems to be ignored and just the default color is chosen no which ObjectID is assigned
    If the VRayMultiSubtexture is set to MaterialID and I assign a different MaterialID to each Object then it seems to work.
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  • #2
    Seems to work on a simple scene on my end (tested with V-Ray 5, update 2.1). Maybe there is something else in the equation. Do you mind sending the scene along with some screencaps? Also, which 3ds Max and V-Ray versions do you have installed?
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Hi, sure.
      I'm using latest 3ds Max 2022, latest V-Ray 5 2.1
      Tested also with 3ds Max 2020 V-Ray 5 1

      Click image for larger version

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      Test Scene in the attachements.
      Attached Files
      Check out my FREE V-Ray Tutorials

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      • #4
        Ah, I see. Seems to concern the "None" mode option only. This issue is already logged (internal bug-tracker id: VMAX-2850). Rendering in Standalone should yield correct results and can be used as a workaround.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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