Hi, chaos team.
I don't know since what update of version 5 but I noticed it since weeks that materials and textures goin crazy, when I export files with datasmith. In Unreal glossiness and alpha maps are normal maps, mip map is set to sharpen5 (not the best) and all textures are srgb (exept normal maps, hurray). UV tile settings are sometimes there sometimes not... Tested it in Unreal 4.26 and 4.27
So my question is, is it me, the datasmith plugin or a problem in one of your latest updates.
I don't know since what update of version 5 but I noticed it since weeks that materials and textures goin crazy, when I export files with datasmith. In Unreal glossiness and alpha maps are normal maps, mip map is set to sharpen5 (not the best) and all textures are srgb (exept normal maps, hurray). UV tile settings are sometimes there sometimes not... Tested it in Unreal 4.26 and 4.27
So my question is, is it me, the datasmith plugin or a problem in one of your latest updates.
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