I have this reproducible crash with the shader attached. It doesn't matter which bitmap you add, that's why I didn't add it, only the mat file. I tried on an empty scene as well. It happens when I click the show map in viewport button in the bitmap node. But it doesn't always happen though. So not sure if that is the problem or has anything to do with the triplanar/uvw randomizer maps. I also had it with other materials with these maps in the shader network.
3dsmax 2022.3 - Vray 5.20.02
3dsmax 2022.3 - Vray 5.20.02
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