I'm trying to animate the offset of the basic transform of a UVWRandomizer- and no matter what frame I set it on, and set a key - *All Frames* have that value - therefore I can't animate the coordinates of this map. However, the spinner does have the typical red brackets saying this frame has a keyframe - just on every frame, regardless if I've put , I'm unable to get it to respond to a controller replacement as well - swapping the Bezier float with a Noise Float again, results in no motion whatsoever. I'd really like this to be possible, is it a bug?
Thanks.
Thanks.
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