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VrayUVWRandomizer is un-animatable?

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  • VrayUVWRandomizer is un-animatable?

    I'm trying to animate the offset of the basic transform of a UVWRandomizer- and no matter what frame I set it on, and set a key - *All Frames* have that value - therefore I can't animate the coordinates of this map. However, the spinner does have the typical red brackets saying this frame has a keyframe - just on every frame, regardless if I've put , I'm unable to get it to respond to a controller replacement as well - swapping the Bezier float with a Noise Float again, results in no motion whatsoever. I'd really like this to be possible, is it a bug?
    Thanks.

  • #2
    Seems like a UI thing, because it renders as expected. I've logged it (internal bug-tracker id: VMAX-11839) for developer investigation.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks - it's also that the UVWRandomizer don't show up at *all* in the curve editor. So I can't even do something clever like instance the controller in from elsewhere. UVGen does, but that's just the local settings to the VRayBitmap. :/ Until this is fixed, there's no way of controlling curves.

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      • #4
        Just so you know, the developers have already started investigating the issue.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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