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Brute Force not render HDRI in the reflection render pass, Irradiance Map dose

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  • Brute Force not render HDRI in the reflection render pass, Irradiance Map dose

    I have a really strange problem with the latest version of Vray. If I use Brute Force the reflection pass render HDRI black. If I switch to the Irradiance map everything is fine. See the image below. Any idea how I can fix it?

  • #2
    It happens because Irradiance map does not work with the consistent render elements. When using Brute Force (and consistent render elements), the missing HDRI part is stored in the VRaySpecular pass.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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