I'm in the middle of a project and I picked up SigersShaders only to find out that a bunch of materials are not properly showing:
"Missing Material/Map This class does not have an implementation supplied by any of the currently loaded DLLs."
Is there any way (such as a script) to determine which material type is missing or no longer supported?
This appears to happen frequently at the bottom with VRayBlendMtls including some of the older shaders I have been converting back over going back quite a few years so it's not just his libraries.
I'm wondering if there's any way to figure out which ones are missing so they can be recreated.
I reached out to him Siger but haven't heard back. Hoping someone else might have an answer here. Thanks!
"Missing Material/Map This class does not have an implementation supplied by any of the currently loaded DLLs."
Is there any way (such as a script) to determine which material type is missing or no longer supported?
This appears to happen frequently at the bottom with VRayBlendMtls including some of the older shaders I have been converting back over going back quite a few years so it's not just his libraries.
I'm wondering if there's any way to figure out which ones are missing so they can be recreated.
I reached out to him Siger but haven't heard back. Hoping someone else might have an answer here. Thanks!
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