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Scene crashes during render. Urgent.

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  • #16
    Originally posted by yavor.rubenov View Post
    I'm not sure I understand what change did you make to most of your machines?

    We are not aware of issues related to specific processors. If you mean the new Alder Lake CPUs - as it is stated in the other forums (and in our support pages) - Alder Lake CPUs require Windows 11 and it is not up to us to fix anything.
    Here is a bunch of crash dumps.

    https://drive.google.com/file/d/1QQt...ew?usp=sharing

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    • #17
      yavor.rubenov Hey had a chance to look at these yet?

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      • #18
        Yes, checked them - all of them are similar. Some kind of memory corruption/memory issue but nothing helpful..
        Yavor Rubenov
        V-Ray for 3ds Max developer

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        • #19
          Originally posted by yavor.rubenov View Post
          Yes, checked them - all of them are similar. Some kind of memory corruption/memory issue but nothing helpful..
          Faulty RAM perhaps? What would be the best course of action here to look into this further?

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          • #20
            You mentioned you did some changes to your machines ?
            Is this issue specific only to your Alder Lake machines ?
            Is it only to machines that you did some change ?
            Yavor Rubenov
            V-Ray for 3ds Max developer

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            • #21
              Yes all the machines are running 12900K's and when rendering in V-ray, the CPU was limited to 40% load!

              So, we ran through the changes I mentioned in the thread I linked on page 1. I'm not 100% sure if that has anything to do with that, but the machines that have not yet had the solution applied to them do not crash, but are obviously still limited to 40% CPU load. We are running Windows 10 on all machines, I suppose this could be the issue, if alder lakes should be running windows 11?

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              • #22
                You mean the

                powercfg /powerthrottling disable /path "C:\3dsMax2022\3dsmax.exe"

                thing ?

                Ideally it shouldn't cause issues but who knows..
                Different ideas:
                - If possible try to update some of the machines to Windows 11 and see if changes anything
                - Decrease the number of threads used - one or two less than the total number
                Yavor Rubenov
                V-Ray for 3ds Max developer

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