Hello,
I'm working on a material that needs to have one color on inside edges and a different color on outside edges. I've been using two vray dirt nodes- one set to Ambient Occlusion for the inner edges, and one set to Inner Occlusion for the outer edges. I've used it on multiple models and it was working fine until I got to this particular model, which is showing the Ambient Occlusion color on two (but only two) of the inside edges.
I have the feeling the problem has to do with this particular model but I have no idea where it's coming from. I've found that the issue goes away when I round out the geometry on that inside edge, but this alters the model too much to be an acceptable solution.
Any ideas on how I can fix this?
-Jacob
Attachments:
I'm working on a material that needs to have one color on inside edges and a different color on outside edges. I've been using two vray dirt nodes- one set to Ambient Occlusion for the inner edges, and one set to Inner Occlusion for the outer edges. I've used it on multiple models and it was working fine until I got to this particular model, which is showing the Ambient Occlusion color on two (but only two) of the inside edges.
I have the feeling the problem has to do with this particular model but I have no idea where it's coming from. I've found that the issue goes away when I round out the geometry on that inside edge, but this alters the model too much to be an acceptable solution.
Any ideas on how I can fix this?
-Jacob
Attachments:
- The model in question
- Material applied to test geometry
- Material setup
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