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Very poor CPU utilization with Progressive sampler in a particular scene

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  • Very poor CPU utilization with Progressive sampler in a particular scene

    Hi,

    I have a scene where CPU utilization is very poor with Progressive sampler. Please see screenshot below. It barely goes above 15% most of the time. I get a couple of short-lived 100% peaks every 30 seconds or so and then it goes back to ~15%. I've tested it on another workstation and it behaves the same. The scene fits in RAM just fine so I don't think it's swapping assets to disk.

    What could be causing this? BTW, bucket sampler works fine and uses 100% of all 64 threads 100% of the time.

    Click image for larger version

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    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7 Hotfix 1
    AMD Ryzen 9 9950X 16-core
    96GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 566.14

  • #2
    Hi Alex,

    Very odd, I tested progressive now with some scenes. It seems to be mostly fine with my 3990X
    Does this happen often with your scenes?
    We will need the scene if possible, or a simple version that reproduces the issue

    Best,
    Muhammed
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

    Comment


    • #3
      I don't remember this happening often. I've just submitted a support ticked, as you suggested, with a download link for the scene. Ticket number is 42419. View and everything else is already set up. You just need to hit "Render".
      Aleksandar Mitov
      www.renarvisuals.com
      office@renarvisuals.com

      3ds Max 2023.2.2 + Vray 7 Hotfix 1
      AMD Ryzen 9 9950X 16-core
      96GB DDR5
      GeForce RTX 3090 24GB + GPU Driver 566.14

      Comment


      • #4
        Thank you

        We will investigate and report back
        Muhammed Hamed
        V-Ray GPU product specialist


        chaos.com

        Comment

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