Hello
We are importing hair alembic in vrayProxy and we have a problem with character far from camera.
(3dsmax 2021.3, vray 4.30.3)
The Edge Length at default 4 seems to make some inaccuracies and character looks bald.
A value at 2 seems to make things a bit better.
Un-ticking tessellate hair resolve the problem for far characters but near ones are totally not smoothed.
Here's a simple test : https://youtu.be/1iguGP9KEhI
Any informations about what's going on here ? or any workaround ?
Thanks
-p-
We are importing hair alembic in vrayProxy and we have a problem with character far from camera.
(3dsmax 2021.3, vray 4.30.3)
The Edge Length at default 4 seems to make some inaccuracies and character looks bald.
A value at 2 seems to make things a bit better.
Un-ticking tessellate hair resolve the problem for far characters but near ones are totally not smoothed.
Here's a simple test : https://youtu.be/1iguGP9KEhI
Any informations about what's going on here ? or any workaround ?
Thanks
-p-
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