Hey, guys i'm not sure if anyone posted something similar from what i could find so far, I'm confronted with this issue in one particular scene, for some reason the color swatches in the material editor look flat, any idea how to reset them, i tried all sort of stuff from changing render engine and back, to going to the nodal one or switching to the older native max swatches. I tried merging the scene in a new one with good swatches and each time I merge the render settings the swatches go flat. So maybe you have an idea.
I'm using vray 5 latest update and 3dsmax 2022 latest update, GPU rendering. The scene came with Physical material and after conversion and switching to vray engine it looks like that.
thanks,
I'm using vray 5 latest update and 3dsmax 2022 latest update, GPU rendering. The scene came with Physical material and after conversion and switching to vray engine it looks like that.
thanks,
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