Hiya!
So, in V-Ray for 3ds Max Build 5.10.01 there was a change to cryptomatte that added the ability for it to read Multi/Sub-object materials.
At our studio we preferred it how it was before where a whole Multi/Sub-object material was masked as one. In the instances where we needed to work with sub-elements we would use Material ID or MultiMatte elements. But predominantly we would be selecting the whole object.
Since this update we find ourselves going back to wirecolour and miltimattes which are slow and dirty. What would be the recommended workflow for our situation? And would it be possible to add a checkbox feature in a future release to 'Read Multi/Sub-object materials', for example.
Thanks,
Nemanja
So, in V-Ray for 3ds Max Build 5.10.01 there was a change to cryptomatte that added the ability for it to read Multi/Sub-object materials.
At our studio we preferred it how it was before where a whole Multi/Sub-object material was masked as one. In the instances where we needed to work with sub-elements we would use Material ID or MultiMatte elements. But predominantly we would be selecting the whole object.
Since this update we find ourselves going back to wirecolour and miltimattes which are slow and dirty. What would be the recommended workflow for our situation? And would it be possible to add a checkbox feature in a future release to 'Read Multi/Sub-object materials', for example.
Thanks,
Nemanja
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