I've been testing out Vray scatter together with Vray Cosmos since Vray 6 was released and I can say I'm very excited about it, however sometime last week the Scatter objects stopped rendering properly when using distributed render.
My computer can see and render the objects, but my rendernodes can not.
All my Cosmos assets are saved on a network drive that all the computers have access to (I have doublechecked before writing). My rendernodes can fine the other Cosmos assets used in the scene, like textures are rendered and found by the rendernodes, so it is only the scatter objects that are not rendered. The Scatter objects rendered fine using distributed rendering last week and I have not changed anything since then. I have tried to restart all the computers as well as deleting and making the Scatter object anew.
I have tested with multiple scenes, in one of the scenes I tested, one Scatter object worked, and the other didn't, one was a copy of the other and no other settings had been changed other than the scatter surface.
I did update Cosmos on my workstation, but I don't think the problem coincided with the render problem.
Any idea on what could be the problem?
My computer can see and render the objects, but my rendernodes can not.
All my Cosmos assets are saved on a network drive that all the computers have access to (I have doublechecked before writing). My rendernodes can fine the other Cosmos assets used in the scene, like textures are rendered and found by the rendernodes, so it is only the scatter objects that are not rendered. The Scatter objects rendered fine using distributed rendering last week and I have not changed anything since then. I have tried to restart all the computers as well as deleting and making the Scatter object anew.
I have tested with multiple scenes, in one of the scenes I tested, one Scatter object worked, and the other didn't, one was a copy of the other and no other settings had been changed other than the scatter surface.
I did update Cosmos on my workstation, but I don't think the problem coincided with the render problem.
Any idea on what could be the problem?
Comment