I started a new thread because the previous one was about the interactive rendering not working but alongside that error I was also having pipe has ended errors when sending to backburner.
It is also doing this on a very simple max file. When I change the renderer to scanline and change the mats to scanline everything works fine. I think this may be a Vray issue but it's happening with 2 entirely different files. I've also upgraded to max 2023 now and still doing the same thing.
I really am a loss as to how to resolve this so please can anyone help? I've never had a pipe has ended issue like this I've not been able to resolve but I've literally tried everything I can think of in terms of hardware and OS updates/replacement.
Thanks
It is also doing this on a very simple max file. When I change the renderer to scanline and change the mats to scanline everything works fine. I think this may be a Vray issue but it's happening with 2 entirely different files. I've also upgraded to max 2023 now and still doing the same thing.
I really am a loss as to how to resolve this so please can anyone help? I've never had a pipe has ended issue like this I've not been able to resolve but I've literally tried everything I can think of in terms of hardware and OS updates/replacement.
Thanks
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